Structure of This Book.
A Note on the Source Code.
Acknowledgments.
Where to Find More Information.
Typographical Conventions.
1. Basic C Programming.
How to Write a C Program.
Defining and Initializing a Data Object.
Writing Expressions.
Writing Conditional and Loop Statements.
How to Use Arrays and Vectors.
Pointers Allow for Flexibility.
Writing and Reading Files.
2. Procedural Programming.
How to Write a Function.
Invoking a Function.
Providing Default Parameter Values.
Using Local Static Objects.
Declaring a Function Inline.
Providing Overloaded Functions.
Defining and Using Template Functions.
Pointers to Functions Add Flexibility.
Setting Up a Header File.
3. Generic Programming.
The Arithmetic of Pointers.
Making Sense of Iterators.
Operations Common to All Containers.
Using the Sequential Containers.
Using the Generic Algorithms.
How to Design a Generic Algorithm.
Using a Map.
Using a Set.
How to Use Iterator Inserters.
Using the iostream Iterators.
4. Object-Based Programming.
How to Implement a Class.
What are Class Constructors and the Class Destructor?
What are mutable and const?
What is the this Pointer?
Static Class Members.
Building an Iterator Class.
Collaboration Sometimes Requires Friendship.
Implementing a Copy Assignment Operator.
Implementing a Function Object.
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